I have always been into strategy games. The critical thinking, the self-improvement, the competition. In this blog I will primarily focus on Strategy games; providing guides, favorites, reviews, and news. However, there are a few random games I like to play outside of the Strategy genre that I will share with you all.
Want to get into Strategy Games? Here are the biggest categories in the genre:
1. Real-Time Strategy (RTS):
Players manage resources, build bases, and control armies in real-time. They make decisions on the fly and need to adapt to changing situations.
Examples: StarCraft, Age of Empires, Warcraft series.
2. Turn-Based Strategy (TBS):
Turn Based strategic decisions, which can include movement, combat, and resource management.
Examples: Civilization series, XCOM: Enemy Unknown, Heroes of Might and Magic.
3. 4X Games:
Stands for "eXplore, eXpand, eXploit, and eXterminate." Players build and manage civilizations, explore new territories, manage resources, engage in diplomacy, and battle.
Examples: Civilization series, Endless Legend, Stellaris, Age of Wonders I-IV
4. Grand Strategy Games:
Similar to 4X games but on a larger scale, often covering entire nations or empires. These games focus on politics, diplomacy, and military strategies.
Examples: Europa Universalis IV, Crusader Kings II, Victoria II.
5. Tower Defense Games:
Players build and upgrade defensive structures on a map to protect a base against waves of enemy attacks known as "creeps".
Examples: Plants vs. Zombies, Element TD 2, Legion TD 2, Defense Grid: The Awakening.
6. Real-Time Tactics (RTT):
Focuses on tactical combat with smaller groups of units, often with an emphasis on positioning and terrain.
Examples: Company of Heroes, Total War series, World in Conflict.
7. Turn-Based Tactics (TBT):
Tactical combat games with grid-based movement and strategic positioning to defeat scenarios or free play.
Examples: Fire Emblem series, Advance Wars, Disgaea, Final Fantasy Tactics
8. Card-Based Strategy Games:
Combines card game mechanics with strategic elements, where players build decks and battle it out to see who built the best deck.
Examples: Hearthstone, Slay the Spire, Gwent, MTGA
9. Roguelike Strategy Games:
Strategy games with roguelike elements, where you play in "runs", gaining benefits as you go that can improve the current and following runs.
Examples: Into the Breach, FTL: Faster Than Light, Darkest Dungeon.
10. War Games:
Simulate historical or fictional warfare, often with detailed military strategies.
Examples: Total War series, Hearts of Iron IV
11. Hybrid Strategy Games:
Combine elements of different strategy subgenres to create unique gameplay experiences.
Examples: Sins of a Solar Empire (RTS/4X), Endless Space (4X/RTS), Civilization: Beyond Earth (4X/City-Building).
12. MOBA(Multiplayer Online Battle Arena) Games:
Combine elements of Team strategy and action. MOBA games are characterized by team-based competition, where two teams of players, often consisting of five members each, face off on a symmetrical map. The primary objective is to work together with your team to achieve victory by destroying your opponent's base.
Examples: League of Legends, Dota 2
12. Auto-Battler Games:
Combine elements of strategy, tactics, and team building with automated battles. The core gameplay revolves around assembling a team of units or heroes and then pitting them against opponents in automated battles.
Examples: Auto Chess, Teamfight Tactics (TFT), Hearthstone Battlegrounds